Publikationen von Simone Kühn

Zeitschriftenartikel (271)

2008
Zeitschriftenartikel
Schwarz, W., & Kühn, S. (2008). Better to take one long or two quick looks? Independent processing of evidence from discrete visual presentations. Journal of Experimental Psychology: Human Perception and Performance, 34(6), 1337–1352. https://doi.org/10.1037/a0011060

Buchkapitel (4)

2021
Buchkapitel
Wenger, E., & Kühn, S. (2021). Neuroplasticity. In T. Strobach & J. Karbach (Eds.), Cognitive training: An overview of features and applications (2nd ed., pp. 69–83). Springer. https://doi.org/10.1007/978-3-030-39292-5_6
2016
Buchkapitel
Kühn, S., & Gallinat, J. (2016). Neurobiological basis of hypersexuality. In N. M. Zahr & E. T. Peterson (Eds.), Imaging the addicted brain (pp. 67–83). Elsevier, Academic Press. https://doi.org/10.1016/bs.irn.2016.04.002
Buchkapitel
Kühn, S., & Lindenberger, U. (2016). Research on human plasticity in adulthood: A lifespan agenda. In K. W. Schaie & S. L. Willis (Eds.), Handbook of the psychology of aging (8th ed., pp. 105–123). Academic Press. https://doi.org/10.1016/B978-0-12-411469-2.00006-6
Buchkapitel
Rehbein, F., Kühn, S., Rumpf, H.-J., & Petry, N. M. (2016). Internet gaming disorder: A new behavioral addiction. In N. M. Petry (Ed.), Behavioral addictions: DSM-5® and beyond (pp. 43–70). Oxford University Press. https://doi.org/10.1093/med/9780199391547.001.0001

Konferenzbeitrag (3)

2020
Konferenzbeitrag
Ascone, L., Ney, K., Mostajeran, F., Steinicke, F., Moritz, S., Gallinat, J., & Kühn, S. (2020). Virtual reality for individuals with occasional paranoid thoughts. In CHI'20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. ACM. https://doi.org/10.1145/3334480.3382918
Konferenzbeitrag
Mostajeran, F., Balci, M. B., Steinicke, F., Kühn, S., & Gallinat, J. (2020). The effects of virtual audience size on social anxiety during public speaking. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Atlanta, GA, USA, 2020 (pp. 303–312). Institute of Electrical and Electronics Engineers. https://doi.org/10.1109/VR46266.2020.00050
2019
Konferenzbeitrag
Mostajeran, F., Kirsten, A., Steinicke, F., Gallinat, J., & Kühn, S. (2019). Towards gamified alcohol use disorder therapy in virtual reality: A preliminary usability study. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1471–1476). IEEE. https://doi.org/10.1109/VR.2019.8797817

Hochschulschrift - Habilitation (1)

2012
Hochschulschrift - Habilitation
Kühn, S. (2012). The neural basis of ideomotor action control: Correlates of the link between perception and action [Habilitationsschrift, Humboldt-Universität zu Berlin].

Hochschulschrift - Diplom (2)

2015
Hochschulschrift - Diplom
Roßbach, D. (2015). Lernen gegen das Vergessen - Nutzen und Potenziale digitaler Anwendungen zum Erhalt kognitiver Fähigkeiten im höheren Lebensalter: Kognitives Training und ein Videospiel im Vergleich [Diplomarbeit, Universität Potsdam].
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