Publications of Simone Kühn

Book Chapter (4)

2021
Book Chapter
Wenger, E., & Kühn, S. (2021). Neuroplasticity. In T. Strobach & J. Karbach (Eds.), Cognitive training: An overview of features and applications (2nd ed., pp. 69–83). Springer. https://doi.org/10.1007/978-3-030-39292-5_6
2016
Book Chapter
Kühn, S., & Lindenberger, U. (2016). Research on human plasticity in adulthood: A lifespan agenda. In K. W. Schaie & S. L. Willis (Eds.), Handbook of the psychology of aging (8th ed., pp. 105–123). Academic Press. https://doi.org/10.1016/B978-0-12-411469-2.00006-6
Book Chapter
Kühn, S., & Gallinat, J. (2016). Neurobiological basis of hypersexuality. In N. M. Zahr & E. T. Peterson (Eds.), Imaging the addicted brain (pp. 67–83). Elsevier, Academic Press. https://doi.org/10.1016/bs.irn.2016.04.002
Book Chapter
Rehbein, F., Kühn, S., Rumpf, H.-J., & Petry, N. M. (2016). Internet gaming disorder: A new behavioral addiction. In N. M. Petry (Ed.), Behavioral addictions: DSM-5® and beyond (pp. 43–70). Oxford University Press. https://doi.org/10.1093/med/9780199391547.001.0001

Conference Paper (3)

2020
Conference Paper
Ascone, L., Ney, K., Mostajeran, F., Steinicke, F., Moritz, S., Gallinat, J., & Kühn, S. (2020). Virtual reality for individuals with occasional paranoid thoughts. In CHI'20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. ACM. https://doi.org/10.1145/3334480.3382918
Conference Paper
Mostajeran, F., Balci, M. B., Steinicke, F., Kühn, S., & Gallinat, J. (2020). The effects of virtual audience size on social anxiety during public speaking. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Atlanta, GA, USA, 2020 (pp. 303–312). Institute of Electrical and Electronics Engineers. https://doi.org/10.1109/VR46266.2020.00050
2019
Conference Paper
Mostajeran, F., Kirsten, A., Steinicke, F., Gallinat, J., & Kühn, S. (2019). Towards gamified alcohol use disorder therapy in virtual reality: A preliminary usability study. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1471–1476). IEEE. https://doi.org/10.1109/VR.2019.8797817

Thesis - Habilitation (1)

2012
Thesis - Habilitation
Kühn, S. (2012). The neural basis of ideomotor action control: Correlates of the link between perception and action [Habilitation Thesis, Humboldt-Universität zu Berlin].

Thesis - Diploma (2)

2015
Thesis - Diploma
Roßbach, D. (2015). Lernen gegen das Vergessen - Nutzen und Potenziale digitaler Anwendungen zum Erhalt kognitiver Fähigkeiten im höheren Lebensalter: Kognitives Training und ein Videospiel im Vergleich [Diploma Thesis, Universität Potsdam].
2013
Thesis - Diploma
Kastner, H. S. (2013). Neuronal correlates of symptoms of delusion [Diploma Thesis, Humboldt-Universität zu Berlin].
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